Stage Manager’s Guide

… standby helpful advice …
… helpful advice — GO …

“An interesting difference between new and experienced stage managers is that the new stage manager thinks of running the show as the most difficult and most demanding part of the job, whereas the experienced stage manager thinks of it as the most relaxing part. Perhaps the reason is that experienced stage managers have built up work habits that make them so thoroughly prepared for the production phase that they [can] sit back during performances to watch that preparation pay off.”

-Laurence Sterne

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Introduction

A stage manager is like the hub of a wheel—the central, stabilizing core from which the spokes of a production radiate. Stage managers facilitate communication across all creative and technical departments; act as a right hand to the director; oversee sets, props, lights, and sound; and call all technical cues during performances. Although the details of the role vary depending on the art form in question, stage managers in all disciplines are broadly responsible for ensuring that the production runs smoothly from first rehearsal to final curtain call.

Put simply a stage manager’s job is two-fold …

  • Build a Beloved Ensemble

  • Organization the Process and Artists

New stage managers often find the responsibility overwhelming, but the good news is that your co-artists will also support and stabilize you. This guide is one of the primary resources for you to utilize in your stage management journey. It will articulate in detail expectations, responsibilities, and possibilities. But of course, it’s only a guide, a suggestion. Do what’s necessary for the production and needed for your co-artists.

Oh. And above all, don’t forget to love one another well and enjoy the process.

Overview

Position Overview

Serve as a liaison, a communicator, a peacekeeper, and an umbrella uniting all aspects of the show into one cohesive unit. Interacts closely with Director and actors. Is present at all stages of a production’s development from designer’s meetings to rehearsals to calling the cues. This position requires a large time commitment.

Duties and Responsibilities

DESIGN/PRODUCTION MEETINGS:
The gathering of the various artists who will create the world around the actors.
You will help move meetings along and take copious notes to share with the production team.

AUDITIONS:
The decision making process of selecting which actor should play with role.
You will help facilitate the process and mechanics of auditions; making copies, keeping time, and answering questions.

REHEARSALS:
The process of creating characters and people, scenes and moments.
You will help bring organization to rehearsals; creating schedules, sending reminders, documenting what was accomplished, and helping communicate with the people outside of rehearsals.

TECH WEEK:
The work of weaving tech and design into the action and the actors.
You will be the captain of the ship, the general in the lead. You’ll learn to command your technicians with humility and grace and serve the show and the show’s artists.

PERFORMANCES:
The sharing of weeks of work with people who love you and love the theatre.
You will be in charge of steering the ship, making decisions in the moment that handle the unpredictable nature of live performances but still maintains the artistry of the experience.

Calendar and Deadlines

  • 7 weeks before opening - Assist with auditions, casting, contact lists, and rehearsal schedules. Help organize and run efficient design meetings.

  • 6-2 weeks before opening - Help rehearsals run smoothly, assisting the director, actors, and designers as needed.

  • 2 weeks before opening - Make sure the run crew, board operators, and any other production staff not yet involved in the process are ready to integrate during tech week.

  • Tuesday - Make sure you’ve received cue lists from designers well in advance so that you can place cues into your prompt book.

  • Thursday - Paper Tech. During the meeting, help facilitate a conversation between director, designers, and yourself to ensure everyone understands the artistically intended flow of the production.

  • Friday - 10 / 12 Part 1

  • Saturday - 10 / 12 Part 2

  • Monday - Dress Rehearsal

  • Tuesday - Dress Rehearsal

  • Wednesday - Preview

  • Performances - Maintain the artistry of the show alongside your fellow technicians and performers.

  • Strike - Tidy booth and green room, take SM inventory and give list to theatre secretary to restock.

  • After - Ensure any follow up tasks (i.e. returning musical scores to MTI) are completed.

Tips and Tricks

  • Anything that can be accomplished during rehearsal, do it there!

  • Be aware that holding this position does not automatically provide you with authority.
    The actors and technicians are your co-workers and friends.
    If you serve them well, they will make your job a lot easier.

  • Ask the office administrator to help do things such as make copies, prepare lists, get food, post things, make schedules...the list is endless.

Pre-Production

Preparation and communication will set you up for success. Be sure to articulate expectations, identify strengths, and find support for your weaknesses.
Make plans.
Make lists.
Then remember that Theatre is wildly unpredictable.

Duties and Responsibilities

  • Director - Connect with your director prior to the first design meeting and / or the audition process. Identify what needs they have and what expectations. Every director is different so this is an incredibly important part of the process.

  • ASM - If you have the luxury of having an ASM, it’s important to start a relationship early. It helps to know what your strengths are and what your weaknesses are. For example, if you need time to get organized at the top of rehearsals, ask your ASM to be in charge of warmups. Handing off clear and complete responsibilities is a great way to share the work.

Tips, Tricks, and Resources

  • Script - You won’t get very far without a script. The office administrator can help you copy, print, and / or scan a script to create your prompt book. We’ve done this 1,000 times before … don’t try and re-invent the wheel. We can help.

  • Keys - We have a key just for the stage manager which will unlock doors to various rooms and closets. You can check out this key from the office administrator.

  • Work Space - Having an organized workspace can help you manage the chaos of rehearsals really well. We suggest grabbing one of the beige rolling tables, the white SM drawer unit on wheels, and the SM lamp with slots for pencils and supplies. And of course you’ll want a power strip so you can plug in a laptop or charge your phone.

  • Supplies - The office administrator can set you up for success with pens and pencils, highlighters and post-its, paper clips and binder clips.

  • Email Lists - We create “ZZ” distribution lists (campus uses the letters “zz” before the name so that it’s always at the end of the alphabet in our contact books). You’ll have one for the cast, one for the production crew, and one for both together.

  • Production Calendar - Be sure to gain editing access to the departmental production calendar. This way you can add rehearsals and meetings; creating a master location on which all members of the department can look to find the most up-to-date schedule.

Design Meetings

Design meetings can be one of the most rewarding parts of the process; witnessing the creativity of a bunch of artists and watching our dreams come to life. But as exciting as it may be, eventually you’ll need to help your team gather all their ideas and distill them down to actual plans.

Duties and Responsibilities

  • Communication - Find a time to meet, schedule your first meeting, and invite everyone to that first meeting. If there is currently another production, be sure to honor their meeting time. Recently, we’ve been meeting on Thursdays at 4:00-5:00 in the conference room. This allows the designers to get their crews off to work and also lets everyone finish their day by 5:00. Otherwise, compare everyone’s schedules and find a time that works. There are plenty of great tools out there to help you do this - Doodle.com is probably the best right now - list a bunch of options and let everyone select which ones work for them.

  • Reminders - We’ll need email and verbal reminders. Send an email a day or two in advance. And speak a verbal reminder in TPE.

  • Location - Typically we meet in the conference room; but sometimes a production or time will necessitate a different location. For example; if you can only meet during lunch - be sure to reserve the conference room in the cafeteria.

  • Time Management - Theatre people can be quite verbose. One of your tasks will be to watch the time and ensure that no one gets skipped over or short-changed.

  • Minutes - We won’t remember what we discussed during our meeting. Writing down meaningful minutes (notes about the meeting) helps us go back to what we discussed and job our memories (see below for a template).

  • The Director’s Role - The director will likely want to take charge during the first meeting as the captain of the ship. But as the production continues, it’s best if the management of the meeting transitions away from the director to you.

  • The Stage Manager’s Role - It will be your job to “run” the meeting; meaning you’ll contact people who are missing, you’ll call everyone to order, step through each person / department, and ask for any closing thoughts or comments before dismissing everyone.

  • The Team’s Role - Everyone should come with something to contribute. No one should come with nothing to contribute. Sometimes it might be less exciting (some roles produce content and ideas later in the process), but each artist should have clear expectations of what’s needed from week to week.

  • Future Expectations - It’s nice to finish each meeting by articulating what everyone is going to bring to the next meeting.

Tips, Tricks, and Resources

  • Opening in Prayer - Yes. It’s nice to open these meetings in prayer. No. You don’t need to be the one to do it. Assign someone a few minutes beforehand. Share your voices.

  • The First Meeting - Usually it’s nice to let the director vision cast at the first meeting. This means that person will do a lot of talking. Don’t forget to cover simple mechanics though … like … what’s everyone’s role in the production?

  • Design Meeting Report Template
    This is the template we would encourage you to use for Design / Production meetings. Feel free to alter it as the production needs.

Auditions and Casting

Auditions and Casting are innately stressful. No matter how kind and gracious the process and those running the auditions may be - simply the word “audition” will send a shiver up most people’s spines. At a place like Northwestern, one of the best things we can do is to remind people of their identity and purpose in the Kingdom and then call them to beloved celebration and mourning with their peers when the cast list is posted.

Duties and Responsibilities

  • Meet with the Director - Every production is different. Every director is different. But no matter the needs of the process, clear expectations will set everyone up for success. This starts by sitting down together and talking a few days prior to auditions.

  • Audition Format - There are several ways to audition performers. Here are several elements to consider.

    • Personnel - Who needs to be in the room watching the audition? Obviously the director. But perhaps they want you in the space so that you can give opinions later. Is there there an Assistant Director? Perhaps an Acting Coach? If you’re doing a musical, it is necessary to have the Vocal Director and/or Conductor present.

    • Group / Individual - Will you want your performers to audition individually or will you be doing scenes? If you’re doing a scene, will the other actors also be auditioning or will you want someone to repeat a role to help compare and contrast?

    • Scenes / Monologues / Solos - What will the performer prepare? A scene? A song? A monologue? Or a combination? Will these materials be provided from your production or should they prepare their own piece?

    • Music - Speaking of music, do you need an accompanist? Or will you playback audio over a speaker?

    • Movement - Is there any specific physicality you need to see from your performers; be it dance skills, animal movement, fight choreography, etc?

    • Cold / Prepared / Memorized - What is the level of preparedness you expect from your performers? If someone comes to audition at the very last minute, are you able to include that person and celebrate their last minute bravery? tons

    • Single Production / Combined Production - Are you auditioning for just this one show? Or are you sharing the audition process with other productions or performances?

    • Craft a design statement (paragraph) to help others understand and ground your design work

  • Audition Forms - It’s helpful to have a performer’s information in full before the audition itself. Be sure to print several of these forms (see below for the template), with the weekly schedule template on the back, and post them to the call board. Be sure to also have several on hand for the night of auditions just in case someone looses theirs or if someone decides to audition at the last minute.

  • Audition Materials - If the audition or callback process requires printed materials, be sure to print / copy / post them to the call board. We do this every year, so the office administrator can help you facilitate this.

  • Audition Signups - We almost always ask performers to signup for an audition time. There are several reasons for this; some pragmatic, others are just about student behavior. Either way, we typically do signups as either single auditions or group auditions. Below you’ll find templates for both. Once auditions have started, take the sheet to the entrance to the theatre to help manage times and answer questions.

  • Running Auditions - The primary jobs of the SM and ASM are to keep the process moving on time and to answer any questions from the performers. This might sound simple, but it can be difficitul to manage.

    • Having two people helps immensely, so if you don’t have an ASM, grab a friend, buy them a coffee, and coerce them to help. One person should be out in the lobby as the face of the process and the keeper of the door. The other person will be the runner, managing time, making copies, and “other duties as applies”.

    • The person at the table should gather audition sheets for the next group of performers. The runner should then make copies of these forms for the directors before the performers enter the space. This will help with names, preferences, experiences, skills, etc. Be sure to keep a stack of the original audition forms for safe keeping.

    • If you have a little extra mental space, it would be really helpful to write on the audition form a physical description of the performer (i.e. tall red-head with glasses) to help jog everyone’s memory.

  • Callbacks - Sometimes you can sit down and cast a show immediately after watching auditions. Other times it helps to bring a handful of people back to see how they might perform a specific role. These are called “Callbacks”. Below is a template for callbacks with instructions for materials etc.

  • Casting - At the end of the day you’ll have to help make choices. This is exciting as we get to imagine specific people in specific roles! But it’s also difficult because you’re helping decide which of your peers gets a role and which don’t. Remember: we hope to model professionalism, so it’s imperative that you set aside bias and friendships and select the actors that will serve the production and the department the best. Don’t worry, your faculty know how to hold this well. Remember: you are a trusted confidant. Whatever is said in the casting conversation stays in the casting conversation.

  • Cast List - It is always wise to sleep on your decisions … but your peers are going to be itching to see the cast list. We would suggest making the cast list the night before, ready to print, but wait to post it until your director says it’s time. There’s a wonderful joy in watching students come and sign their initials next to their role - even in the digital age. See below for a cast list template. Be sure you don’t email the cast until everyone has had a chance to physically stop by - an email would ruin the visceral moment. Just hang tight.

  • Scripts - Once a performer has signed their initials, they should stop by the office administrator to pick up a script.

  • Thank You’s - To audition is to make yourself vulnerable. We would always recommend posting some sort of sign that acknowledges that action and thanks everyone for their efforts. Yes, we even have a template for that.

Tips, Tricks, and Resources

  • The Office Administrator - The office administrator will be your best friend. They have helped with plenty of auditions and can help copy, scan, email, etc. They’ll help post things to the call board. They’ll help answer all your question. This is going to be the start of a long and lovely friendship.

  • Audition Signups - There are several ways to create signups; here we’ve included individual and group sheets.

  • Audition Form Template - Information on the front, schedule on the back
    Single Play Template
    Children’s Show Template
    Musical Template

  • Callback List Templates
    Organized by character and includes instructions for gathering materials. You’ll most certainly need to edit this for your needs.

  • Cast List Template
    Typically organized in the same order as the script. Be sure to include actor name, character name, and a spot to initial. You may need to alter some of the instructions for your production.

  • Thank You’s
    Print this and post it front and center. You should add your own voice to the message. Make it your own.

Rehearsals

Your job in rehearsals is to provide organization and communication to a process that is fluid and organic. Help make sure people are ready to be their best artists in rehearsal. Help make sure the artists that weren’t there know what you discovered and created.

Duties and Responsibilities

  • Rehearsal Schedule - This will need to be done in tandem with your director; creating a schedule of when you’ll gather for rehearsals. It helps to begin by knowing when each actor can and cannot meet - which can be derived from their audition sheet. Next you can make a list of the days / times for rehearsals. Then for each day start listing what scenes / activities you plan to accomplish. Performers that aren’t needed for a day’s activities aren’t called or required to attend rehearsal - this is a way to respect their time and to be efficient.

    Once finished you should create a paper copy that is quick and easy to view for you and your director. You should also fill in these dates and times into the online Production Calendar. Please add a three letter prefix to all your events to help distinguish your production from other productions (i.e. a rehearsal for The Glass Menagerie would be listed as “TGM - Rehearsal”). This will create one spot for the entire department to manage spaces and resources. You may for example find that a light hang is also happening or an All-Hall-D-Group is meeting.

  • Taping the Space - Once you have a ground plan (a blue-print drawing of the scenic design), you’ll be able to use spike tape (thin colored tape) to show where scenic elements (i.e. walls, platforms, and stairs) will be on stage. This well help the actors visualize the set while the pieces are being built and installed. Ask the scenic designer and / or your faculty to help begin this process so that you know you’re doing it correctly.

  • Rehearsal Reminders - Performers can subscribe to the production calendar so that their rehearsals pop up on their phones, but even the most responsible performer likes a reminder. Pro-tip: During rehearsal, type up a reminder for the next rehearsal and use Outlooks “Schedule Send” feature to automatically send the reminder later.

  • Prepare the Space - Before rehearsal begins (most SMs like to arrive 20 minutes early), ensure the space is prepared for today’s needs. This could mean turning on the lights. This could mean cleaning up from the rehearsal before. This could mean restoring furniture that would pushed back for class. This could mean gathering rehearsal corsets or shoes. You’ll need to determine if this responsibility rests on you, your ASM, or can be shared among the cast.

  • Warm Ups / Prayer - Begin each rehearsal by preparing your hearts, minds, and bodies to rehearse. Physical shows require physical warmups. Language shows require diction warmups. Musical shows require vocal warmups. Emotional shows have even used physical stretches at the beginning and end of rehearsal so that the body can help the soul relax. Busy days require focus warmups. And most rehearsals honestly need a combination of these. Pick two or three for each rehearsal (see below for a link to the warmups page).

    Some directors prefer to lead warmups themselves - others will assign this task to you (discuss this with your director ahead of time). In the same vein, this is something that can easily be shared among the performers, giving responsibility away can allow you to concentrate on other tasks. Just be sure everyone knows their expectations ahead of time so that they have a sense of control and stability.

  • Rehearsal Duties

    • Time management - Watch the clock, making sure that you’re getting through all the scenes and activities in a timely manner. It’s easy to loose track of time. Rehearsals are fun! It’s best to let the director know that they have 5-10 minutes left before the end of the current activity.

    • Breaks - Breaks are necessary for take care of your people. Typically we say 5 minutes every hour or 10 minutes every two hours. When calling a break let everyone know how long the break will be and what time they should be back in the space. Be sure to teach your performers proper etiquette, that they say acknowledge what they heard (i.e. “Let’s take 5 minutes, be back at 8:15” / “Thank you 5”)

    • Blocking - As you finalize blocking (the movements of performers around the stage) you should document what that movement looks like. We have a set of standard symbols to represent actions and objects to help you move quickly and efficiently (see below). It also helps to represent actors with shorthand letters. Often a two letter model works best (i.e. Hamlet would be HM). These shorthands and symbols can either be written in the margins of your script or on thumbnail ground plans on the opposite page.

      Actors should be also documenting their blocking in their script - but sometimes they miss or forget. You can then provide reminders. Directors might also ask what was done for a scene (i.e. “What did we do last time we rehearsed this scene?” or “Earlier in the play, what did those two actors do?”).

      Pro Tip: Acting is organic and likely will change. Use a pencil, not a pen.

    • Entrances / Exits - Document the entrances and exits of actors, scenic items, props, and costumes — anything that moves. This is helpful for reminders, of course, but this documentation might also help identify problems. For example, if a couch went off Stage Left in the previous scene - it can’t come on from Stage Right in the next scene.

      As you begin or end a scene, be sure to compare it to the neighboring scenes and help avoid problems or document back stage needs (i.e. Someone is going to have to move this prop from Stage Left to Stage right during intermission).

      For a show with a lot of movement, it might help to create a “Scenic Schedule” or “Props Schedule” articulating what goes where when and who takes it there (see below for examples).

    • Production Needs - Have a running list of things we might need for the production. There might be discoveries in the moment that need to be disseminated to various people. Perhaps you decide that an actor needs a bowl or a bag. Add these items to your props list or costume list. Items that are added should be notated in the rehearsal report so the appropriate people are aware.

    • Performer / Production / Designer Notes - Have a running list of things that need to be shared with anyone who was absent. This could be something like a broken prop or a ripped shoe. This could be a blocking change for an absent actor or a question for the dramaturg. All these notes should be placed into the rehearsal report.

  • Rehearsal Reports - Use the rehearsal report template and fill out all the appropriate information. You should be thorough but don’t need to be overly verbose. Even small details matter to someone (i.e. An actor who is consistently late matters to your faculty). Save this rehearsal report as a PDF (so that it looks correct across all platforms), place a copy into Teams, and email a copy to the full zz-Production list. It’s also wise to look through these before your next design / production meeting so that you can follow up on anything that hasn’t been addressed.

Tips, Tricks, and Resources

  • Contact Sheet Template
    If you need to contact an actor or technician quickly, it’s nice to have their cell phone number handy.

  • Rehearsal Schedule
    Here are several examples of rehearsal schedules. The one that is right is the one that is right for you, your director, and your production.

  • Scene Breakdown
    This is a simple list of each act / scene, their corresponding pages, and the characters / actors involved. Sometimes this list might include location or time of day to help track the journey of the story.

  • NWC Warmups
    This is a page of our department’s favorite warmups with descriptions, instructions, and a video example.

  • Blocking Notation
    This is a guide / cheat sheet to help you with blocking as well as an example of what it looks like alongside your script.

  • Scenic / Prop / Costume Schedule
    These are examples of ways to organize the movement of scenic items, props, and costume changes. There’s not a correct way to do it - but the best methods usually involve enabling your backstage staff; empowering them and giving them ownership over the organization.

  • Rehearsal Reports / Performance Reports

  • Spike Tape
    This is a thin, colored tape used to mark boundaries or remind people where moving objects live. To “spike” a chair, cut a four small one-inch pieces of tape to make the back corners of where the chair should live (Two corners so that the chair is in the correct orientation. On the back side because that would be the side that someone is carrying the chair). Spikes that are too large can be seen by the audience. Spikes that are too small will be missed by the person moving the object. Spike tape can be requested from your scenic faculty.

  • Glow Tape
    This is a thin tape that glows in the dark. This is incredibly useful for marking edges of objects for backstage use or for movement in blackouts. We’ll typically glow tape edges of stairs and platforms. We’ll typically glow tape objects that could be a trip hazard when the lights are turned off. Have more handy for 10 / 12 when you’ll discover other needs. Glow tape is expensive, so use small strips. Glow tape also occasionally needs to be charged with a flashlight; especially if it is always in a shadow (i.e. a beam under a platform will never see the worklights). Glow tape can be requested from your scenic faculty.

  • Prop Table
    You’ll want to set up a prop table back stage for your actors. Typically we’ll tape down a roll of butcher paper on which you can mark out where each prop goes and write its name. You’ll also often want a run light over the table so that actors and run crew can see in the dark. Setting up the prop table is typically the roll of the Props Master. Setting up the run light is typically the roll of the Master Electrician. Asking for it is your job.

  • Do-Fer Props
    It helps actors to have props in their hands, even if it’s not the final prop. Almost anything of the same size and weight can work. Go ahead and find something out of the props closet … or anywhere really. These temporary props are called “Do-Fer” Props because they’ll “Do For Now” … say it with a southern drawl, it helps.

  • Rehearsal Costumes
    Some types of costumes dramatically change the movement and posture of actors. It helps to get rehearsal costumes to prepare, even if they’re not the ones they’ll use in the end. Examples of these could be boots, skits, corsets, hats, holsters, and more.

  • Night Vision Goggles
    Just in case you find that you need it, we have a pair of night vision goggles so that you can see what’s happening in a blackout. Often you’ll need to know if an actor is in place - but it’s difficult to see with your script lamp and through a window. Let your faculty know if you think you need to use them.

Production Meetings

When we move from a place of wondering and dreaming to a place of creating and making we also switch over from Design Meetings to Production Meetings. Conversation should always be open to “what-if’s” and clever ideas - but we also need to recognize that opening day will come very soon.

Duties and Responsibilities

  • New Members - Switching over to production meetings means that we might invite new people into the mix; primarily anyone in charge of the execution of a design. This could be the Technical Director, the Master Electrician, the Costume Crew Head, etc. However, these people are often running and maintaining crews during TPE, so can’t always attend these meetings.

  • Expectations - Be sure to clearly articulate expectations in a timely manner. For example, if you expect to have platforms in on a certain date, that should be communicated to the scenic crew well in advance.

  • Deadlines - Be mindful of deadlines, especially when brining up new deadlines. For example, asking for a prop past the props deadline needs be agreed upon by everyone that it’s okay to add that prop to the list.

  • Budgets - Start each meeting with a quick look at each department’s budget. This can be gathered from the office administrator. Knowing our budgets will help us keep ourselves on track and to know how we can support one another best.

  • Production Meeting Reports - This is just the same report as the Design Meeting Reports; except you need to change the word “Design” to “Production”.

Tips, Tricks, and Resources

Tech Week

This is the point at which everyone’s artistries converge and coalesce. It’s very important to remember that this moment feels like a giant step backwards, that everything feels a little rocky and sluggish - but the visceral power that the other storytellers will give your actors is power and palpable. What comes next is always inevitably beautiful.

Duties and Responsibilities

  • New Members - Remember to contact the new members of your ensemble early; anyone involved in the production process. This could include run crew, board ops, spot ops, warddrobe, etc. If you have a run through of the show before tech week, invite these people to watch the show from the audience - this might be their only chance.

  • Tech Week Schedule - It’s important to articulate expectations early and clearly. The Monday before tech week starts would be a good day to send an email to the entire cast and crew laying out the calendar, call times, end times, and any notable changes to the pattern of rehearsal you’ve been following over the last several weeks. Again, it’s wise to make this email clear and concise.

    Well, what is that calendar you might ask? This Handbook lays out a typical schedule - follow that - then discuss with your director and designers (notably your Faculty and Staff) if there are any necessary alterations.

  • Cue Lists and Prompt Books

    • Remind your cueing designers that it’s helpful to have their cue lists to you at least 48 hours prior to paper tech.

    • Once you have their cue lists, step through your prompt book and place each cue into your script. This could be a written notation (in pencil, not pen!) in your script. Some SMs like to have post-it note strips with the cue written on it (different colors for different design areas). Then draw a line from the post-it to the place in which that cue is called. Many of these cues will change, so draw in pencil lightly. If you want it to look clean and nice, use a ruler.

    • Once you’ve gone through the show, you can also add “Stand By” cues or other reminders for yourself or for others - whatever needs to be communicated to the rest of the production staff.

    • Keep a running list of questions for your designers. No one knows the show better than you and the director - so perhaps a cue is misplaced or misunderstood. Another question might be if two cues can be combined into a single call. Keep this list for paper tech.

  • Paper Tech - This is a meeting (typically Thursday during TPE) between everyone who decides when cues are called (SM, Designers, Scenic for transition heavy shows, Costumes for quick change heavy shows). This is not a time to place all the cues in your prompt book, it’s a time to affirm and confirm cue placement, to answer questions, and to talk through difficult moments as a group. Some directors like to be present for paper tech, at least to talk about the top of acts or difficult moments.

  • Dry Tech - Occasionally we will have a Dry Tech on the Thursday before 10 / 12. Dry, meaning without performers. This can be an opportunity to see how different design areas come together. This can be a chance for a director to see a younger designer’s work without a slew of other people watching. This can be a chance for you to practice calling difficult moments in the show with your board ops. All good reasons; however, it’s another night in the theatre so we rarely call dry tech rehearsals.

    Another option if you’re feeling nervous is to record a run through with your phone and practice calling difficult moments of the show with the video. This can be especially helpful in musicals when the music calls the cue rather than the action or a line.

  • Calling Cues - For most stage managers, this is their favorite part of the process. To call a show means to follow along in your script and to instruct your board operators to execute a cue. The process typically involves the following parts …

    • Stand By: When the action of the play is nearing a cue, you’ll announce a standby to the corresponding area and with the corresponding number. For example, “Stand By Light Cue 124”. The board operator will confirm they heard it by responding “Lights Standing”. Once in a stand by there should be no chatter over headset so that we don’t miss the cue.

      If there are cues from multiple areas you can call them all into Stand By. For example, “Stand By Light Cue 124, Sound Cue 88, and Spot Lights”. They would respond by saying “Lights Standing”, “Sound Standing” “Spot Ops Standing” (this is why they begin their response by telling you who they are).

      Occasionally you’ll enter into a series of cues. In this case you can list a range. For example, “Stand By Lights Cues 124 through 148”. We will then be in active stand by until we have finished this series. Or if listing it all is just too much, you can just say, “Stand By Death Scene” and everyone probably knows what you mean.

      How much time before the cue should you stand by? If you’ve had a long stretch without cues, a longer stand by (half a page) is okay. If you’ve had a lot of cues, a quick stand by (just a few lines) will suffice.

    • GO: The word “GO” is sacred and should never be used on headset except by the stage manager and only when telling someone to execute their cue. Any other time we’ll refer to the word by their letters as “G - O”. As you approach the actual cue, you’ll announce the area and cue that is about to be called, hang if necessary, and the say “GO”. For example, “Light Cue 124 …. GO”. A quicker might simply look like, “Lights GO”.

      If there are cues from multiple areas you can call them together, “Lights and Sound GO”.

      Occasionally the time between your “GO” and the board operators press of a button is too great. This is often the case for visual cues where something is moving or falling or opening or breaking. In this case you can let the operator take the cue by saying “Light Cue 124, take the cue”. In no other scenario should the board operator GO on their own. If you messed up, let it be your mess up - but you know the show best and are the person who will make adjustments live.

    • Headset Conversation: Once we’ve finished a cue or cue sequence, it’s now okay to return to regular chatter. But be careful, too much talking can be heard through the windows and backstage or can cause you to miss a cue. But it’s also fun, so there’s that.

  • Headset Etiquette

    • On / Off Button: Every headset has the ability to mute, talk momentarily, or be always on. This can be accomplished by single pressing the talk button for momentary or double tapping it for always on mode. For the most part only the SM needs to be always on. Anyone in earshot of the audience should never speak - these people can use the “call” button (and a red light will flash) to respond to standbys or questions.

      Remember to always mute your headset when taking it off or putting it on.
      Remember to always mute your headset when loudly speaking to the cast.
      Remember to always mute your headset when coughing or sneezing.

    • Going On/Off Headset: It’s important that everyone stay on headset when in production and announce when they’re leaving or have returned. This is simply communicated by saying something like, “Sarah going off headset”. Then you, as the SM can say, “Thank you Sarah”. When she returns she can say, “Sarah is back on headset”. This is also a great way to check at the top of the show or check out at the end.

  • 10 out of 12 / Q2Q

    • Typically Friday from 6:00-midnight and Saturday from noon-6:00 - this is the rehearsal during which tech is grafted on top of acting. Design and tech is the purpose, acting is secondary. This rehearsal won’t be perfect; the idea is to see if the calling and timing of cues works with the rhythm of the show. Things will change. Stay calm. Stay cool.

    • Style: Be sure to decide which style you want to run your rehearsal as at your final production meeting; Q2Q, Stop & Go, Transitions, Problem Spots, or another model that suits your needs.

    • Test your Tools: Make sure all your equipment is working ahead of time. This means headsets, your SM mic (which will allow you to make announcements over the speakers without yelling), table laps, power cables, internet, etc.

    • The First Page - The beginning moments always take forever. Assume the first hour of rehearsal will be devoted to the first page of text. We would encourage you to begin rehearsal by discussing head set etiquette with your board ops, discussing stand-bys and calls, discussing expectations and fielding any questions. Next run the first page dry (without actors). Once all the technical elements are confidently up and running, invite the actors into the space. In fact, we often don’t call them until 6:30 (30 minutes into rehearsal) and ask them to gather in the lobby and warm themselves up.

    • Actor Expectations - Once the actors have entered the space it’s important to convey their expectations.

      • Hurry up and Wait: This rehearsal will involve a lot of standing around and waiting, but please hurry to get to that place.

      • HOLD: If the stage manager announces HOLD over their microphone everyone should immediately stop and wait for further instructions.

      • Thank You: Hopefully you’ve developed a healthy response of “Thank you” to the instruction that comes next.

      • Conversation: Any conversations while holding should be kept to a whisper to avoid distractions to the tech table.

      • Announce Long Holds: If you think a HOLD might take a long time (and you can ask a designer who is working if it might take a moment); let everyone know by saying “Please give us two minutes to fix something” and people can then take a seat or relax.

      • Acting Notes: If a HOLD a director might give actors notes or rehearse a moment or a scene. If you’re ready to move on, it’s your prerogative to ask them to wrap it up so we can continue with tech rehearsal. Don’t feel bad. It’s okay.

      • People Off Stage: Anyone not in a scene should feel free to work on homework or other activities; but should do so quietly in the space - ready to be called upon at any given moment. We’ll often times skip entire scenes so don’t go off into another room.

    • Breaks - Don’t forget to take breaks in the same model as rehearsals; 5 minutes for every hour, 10 for every two hours. Here it’s often nice to take a break at meaningful moments (i.e once you’ve finished a scene or a particularly difficult moment). And we can’t stress this enough, you also need to take a break.

    • The Second Day - Depending on how extensive the show is, you might finish stepping through all the cues on the first night. In this case you can decide what to do with your time on the second day. You could re-run trouble spots or you could do an entire run through. Whatever you need!

    • Ending Rehearsal - Once finished, share the load by asking everyone to help restore the space for their next rehearsal (i.e. please put away your props, shows, costumes, etc). We do not end these rehearsals with a production meeting.

  • Dress Rehearsals

    • Performance Conditions - Dress Rehearsals will largely mimic performances, we’re rehearsing the whole process. Skip to the next section to see the full performance schedule. Here are a few pieces that are different for the rehearsal process.

    • Call Times - Make sure everyone knows when their call time is for each day. You are practicing performance situations so need to figure out what time everyone needs to arrive. These times might shift as people get more comfortable or if you add extra layers of complexity (i.e. adding makeup to a dress rehearsal).

    • House Closed - During performances the house manager will let you know when to start. During dress rehearsals this should be decided upon with your director. Try to get as close to performance time as possible.

    • Production Meetings - Following each dress rehearsal, the designers, director, and stage managers will gather in the house for a quick production meeting. This should happen while the actors change out of costume and doesn’t need to include board operators, warddrobe, run crew, or other backstage staff.

  • Preview - This is a final dress rehearsal under full performance conditions. Here we include audience members, often friends from around campus and people in TPE, to help practice the response from an actual audience. Remind your actors and backstage staff to treat this as a performance in full; however, it is still a rehearsal and things could go awry.

Tips, Tricks, and Resources

  • Sign In Methods
    Sign In Sheet
    QR Code Form

  • Pre-Show / Post-Show Check Lists
    Board Op
    Actor
    Run Crew

Performances

Now you get to add the final group of people to this experience - the audience. They will breath with you, move with you, laugh and cry with you. The work you’ve done so far is good, the audience will make it great. So take joy sharing the your journey with an audience and don’t forget to love them well.

Duties and Responsibilities

  • Call Times - Make sure everyone knows when their call time is for each day. Different areas will have different call times. Different performers may even have different calls times (i.e. animal make-up takes much longer than standard stage make-up).

  • Check In System - You need to know that everyone is present. There are 100 different ways to do this from simple sign-in sheets to fancy QR codes. You might not see a performer as you both walk through the various spaces and hallways - but if that person checked in, you know they’re in the building.

  • Green Room - Once an actor is finished settings their props, getting dressed, and applying makeup - they should go to the green room. This might not be necessary during a rehearsal but it’s wise to get into the habit of avoiding public parts of the building for performances. They should be able to monitor what’s happening on stage from the TV in the space as well as the TV in the makeup room.

  • Pre Show Check Lists - Sometimes there are just too many things to remember when preparing for a show and a list helps - so we like to make lists. These lists also have each date next to each task; this way you don’t look back and wonder if you remember accomplishing that task today or yesterday. Board ops will always have Pre-Show Check Lists created for them by their designer. You’ll be in charge of creating ones for your actors and run-crew (if they need them). If you make one for them, we would recommend you make one for yourself too as a show of organization rather than perceived distrust.

  • Fight Calls - For shows in which there are choreographed fights or sections in which there is potentially unsafe movement (i.e. group lifts, jumps, throws / catches, etc), part of warmups will be to practice that section. This is referred to as “Fight Call”. Only the actors involved in the moment should be in the space so that they can concentrate on preparations. You can help run this or sometimes we’ll have an assigned “Fight Captain”. Normally a fight call will start by running the moment at “50%”, a slower speed; allowing the actors to simply step through the motions. Then you can ramp it up to 75%, then 100% or “Full Speed”. This is about comfort, confidence, and above all else - safety. Repeat as many times as the actors need.

  • Warmups / Prayer - Continue your pattern of warmups and prayer; but now include your larger circle of artists into prayer time (if they’re available). Often times this will happen in the green room in order to avoid public locations. This also means you can warm up and pray after the house is open to audience members.

  • Places - When the show is about to start, you’ll want to call everyone to “places”, meaning they should go to spot where they start the show. This could mean the booth, it could mean backstage, it could mean the green room, it could mean under the stage ready to pop out of a secret, awesome, wonderful trap door. Go to the booth, check in with everyone on headset, and get ready to go!

  • House Closed - Don’t start the show until the house manager lets you know (either in person, by text, by phone, or via headset). We want to make sure the audience is ready, seated, and safe. Once you’re given the go-ahead, you can call the first cues.

  • Intermission - If your production has an intermission, it is usually 10-15 minutes (depending on whether or not there are snacks in the lobby). Once again, check with the house manager before you begin the second half.

  • Ending the Show - Remember that leaving the theatre is also an experience; remain in show conditions until the audience has left (or at least the audience members who intend to leave). This means don’t stop the music, don’t turn on the work lights, run crew should stay back stage, and technicians should stay in the booth.

  • Post Show Check Lists - Once we’re finished with the production; everyone can step through their post-show lists. Check in with everyone and see if they have anything that needs to be included in your Rehearsal / Production Report (which should be sent out immediately afterwards). This will allow your designers and crews to make any fixes before the next rehearsal / performance.

  • Line Snap - Sometimes your actors will need a refresher on their lines. This is helpful if they’ve drifted over time or if there is a long break between performances (even a Saturday to Thursday delay could be long). Getting together and quickly running through lines without movement or emotion helps restore the lines of the play, helps job memory, helps build confidence. Talk to your director and consider planning a line snap during the TPE closest to your next performance.

Tips, Tricks, and Resources

  • Performance Report Template
    This is the template for sending out Performance Reports. It has a few variations to the Rehearsal Report.

  • Be Emotionally Present - The run of the show can be an exhausting emotional roller coaster. Help be present to that process (you’ve probably seen it before). Plan energy warmups if there are two performances in a day. Plan focus warmups for the first performance in the second week. Plan a purposeful prayer for the final performance. Help love your people well.

  • Self Care - Remind your actors (and yourself) to take care of their hearts, minds, and bodies. Drink water. Eat well. Sleep. Go to chapel. Do your homework. This good and proper full bodied health is a gift to the audiences who are yet to come.

Strike

One of the great things about the Christian faith is that we find hope in endings - it’s the Gospel, the Death and Resurrection. Strike is a beautiful reminder of this part of our tradition. The end of this production and the empty stage at the end of the night points to the hope of the next production and the promise of new art.

Duties and Responsibilities

  • The Booth - Help clean the booth, leaving the space the way that you would like to find it. Recycle papers. Throw away trash. Vacuum. Wipe down table tops. Ask about items that you don’t know where they go.

  • The Theatre - Take a walk around the theatre looking for notes, sheets, and signs you’ve posted.

  • The Green Room - If you finish with your other tasks early, the green room is often a place to help clean and organize; one that doesn’t really belong to any other department.

  • Paper Work - Keep your paperwork. Gather it all. We encourage you to attending the KCACTF festival and would even consider entering the tech expo. Having all the items and paperwork will make for a stronger presentation.

  • Scripts - For most productions, performers are allow to keep their scripts; but for musicals (especially the company MTI), you’ll need to gather all the scripts, erase all notations, and return them to the company.

  • Supplies - Check in on the office / SM supplies you used during the production and let the office administrator know what needs to be ordered and replenished for the next production.

Final Thoughts

We hope that your stage management experience is formative and memorable. Again and again we would remind you that no matter where you are called in your next season of life, this process has helped prepare you for that great unknown. The examples are countless - here’s just one example.

The more I live and work in the non-theatre world, the more I recognize that the experiences I had in the arts were not necessarily unique but rather amplified. The uniqueness came from the circumstance we were in, rather than the responsibilities and tasks themselves.

This is great news.

This means that my past experience can be directly applied to other industries.

So go, and do good work.

To the King!

To the Restoration of His Kingdom!

Forms and Resources

We’ve listed a lot of resources throughout this guide. To help you find what you need, here’s list of all the links, forms, and templates you might need without all the extra language and text.

You’re welcome!